Gear & Armor
Six weapon and armor tiers, plus five hybrid sets.
How gear works
Weapon tiers
Weapon skills unlock the first four tiers at levels 10, 25, 50 and 75. Einherjar is crafted at Brokk’s Anvil.
Ancient (Draugr-King)
Drop only, never crafted. Drops are rare: at most one per drop, about 5% combined.
Einherjar variants
Rare variants exist: Knockdown, Vampire and Snowstorm.
Armor sets
Midgard Mail, Muspel Ash-Garb, Jotun Dune-Wrap, Niflheim Furs, Einherjar Plate and Draugr-King’s Mail.
Hybrid armor
Five medium sets at Odin’s Table, armor 19 to 22.5 per piece. Four pieces unlock the full-set bonus.
Junk turrets
Quality 1 to 6 with tier overlap, so a Q6 is just under a Q1 of the next tier.
Armor set details
Stats are for the chest piece, Q1 to Q6. Two pieces and four pieces worn unlock bonuses.
| Set | Weight | Armor (physical) | Mod slots |
|---|---|---|---|
| Midgard Mail (Reinforced) | Light | 9.1 to 13.6 | 2 to 4 |
| Muspel Ash-Garb (Ashwalker) | Light | 10.4 to 15.6 | 2 to 5 |
| Jotun Dune-Wrap (Dunewalker) | Light | 13 to 18.2 | 3 to 5 |
| Niflheim Furs (Frostguard) | Medium | 15 to 20.5 | 3 to 6 |
| Einherjar Plate (Warbringer) | Heavy | 19.9 to 24.8 | 3 to 6 |
| Draugr-King’s Mail (Ancient) | Heavy | 21.5 to 27.6 | 4 to 6 |
Midgard Mail
Muspel Ash-Garb
Jotun Dune-Wrap
Niflheim Furs
Einherjar Plate
Draugr-King’s Mail
Hybrid sets
Volundr’s Forgegear
Gangleri’s Wayfarer
Loki’s Guise
Ullr’s Chase
Vidar’s Silence
Tiers
| Tier | Notes |
|---|---|
| Midgard (Reinforced) | Unlocks at skill level 10 |
| Muspel (Ashwalker) | Unlocks at skill level 25 |
| Jotun (Dunewalker) | Unlocks at skill level 50 |
| Niflheim (Frostguard) | Unlocks at skill level 75 |
| Einherjar (Warbringer) | Crafted at Brokk’s Anvil. Rare variants: Knockdown, Vampire, Snowstorm. |
| Draugr-King (Ancient) | Drop only, and rare (about 5% combined, at most one per drop). |
Armor sets
Midgard Mail, Muspel Ash-Garb, Jotun Dune-Wrap, Niflheim Furs, Einherjar Plate and Draugr-King’s Mail.
Hybrid armor
Medium armor that combines three class perks. Crafted at Odin’s Table. Four pieces unlock the full-set bonus. Quality follows your Master Armor level (75 = Q1, 100 = Q6).
| Set | Perks |
|---|---|
| Volundr’s Forgegear | Lumberjack, Farmer, Miner |
| Gangleri’s Wayfarer | Preacher, Biker, Nomad |
| Loki’s Guise | Nerd, Scavenger, Rogue |
| Ullr’s Chase | Athletic, Raider, Ranger |
| Vidar’s Silence | Enforcer, Commando, Assassin |
Junk turrets
Junk turrets now roll quality 1 to 6. A Q6 turret sits just under a Q1 of the next tier.
Turrets & traps
Marks II to V. Junk turrets roll quality 1 to 6 and a Q6 sits just under a Q1 of the next mark.
Junk turrets
| Mark | Damage per shot (Q1 to Q6) | Magazine | Durability | Range |
|---|---|---|---|---|
| Mk II | 20 to 28 | 100 | 600 to 1,164 | 22 |
| Mk III | 60 to 77.9 | 150 | 1,200 to 2,328 | 32 |
| Mk IV | 150 to 216.5 | 220 | 2,400 to 4,850 | 45 |
| Mk V | 400 | 320 | 5,000 to 7,500 | 60 |
Powered turrets
| Turret | Stat | Mk II | Mk III | Mk IV | Mk V |
|---|---|---|---|---|---|
| SMG | Damage | 90 | 250 | 700 | 1,800 |
| SMG | HP / power / range | 3,000 / 40 / 36 | 6,000 / 100 / 44 | 12,000 / 200 / 55 | 25,000 / 320 / 66 |
| Heavy MG | Damage | 140 | 420 | 1,000 | 2,500 |
| Heavy MG | HP / power / range | 4,000 / 60 / 50 | 8,000 / 150 / 65 | 16,000 / 250 / 80 | 32,000 / 400 / 95 |
| Shotgun | Damage | 25 | 70 | 170 | 420 |
| Shotgun | HP / power / range | 3,000 / 40 / 20 | 6,000 / 100 / 26 | 12,000 / 200 / 32 | 25,000 / 320 / 38 |
Traps
| Trap | Stat | Mk II | Mk III | Mk IV | Mk V |
|---|---|---|---|---|---|
| Spike trap | Damage / HP | 90 / 600 | 300 / 1,500 | 900 / 4,000 | 2,500 / 10,000 |
| Spike trap | Power | none | none | none | none |
| Blade trap | Damage / HP | 140 / 2,500 | 600 / 5,000 | 1,500 / 10,000 | 4,000 / 25,000 |
| Blade trap | Power | 60 | 150 | 250 | 400 |
| Electric fence | Damage per second (4s) / HP | 150 / 4,000 | 600 / 8,000 | 2,500 / 20,000 | 6,000 / 40,000 |
| Electric fence | Power | 200 | 320 | 500 | 700 |
Older reference: Project Z gear page.
