EasyGoinZ S1: Modlets & Updates

Season 1

Modlets & Updates

Running on 7 Days to Die 3.4. Recent changes:

What is in the pack

Realm Tiers
Weapon and armor tiers with Norse names: Midgard, Muspel, Jotun, Niflheim, Einherjar and Draugr-King. Ancient gear is drop only.
Bosses

Bosses are grouped by tier and by what their signature does. Kill one to earn its trophy and sigils, which craft its summon beacon. Each boss also drops a signature mod (Tier 1: 15% effect, 8% drop. Tier 2: 20% effect, 6% drop. Tier 3: 25% effect). Your first kill of each guarantees one. Sigils: Boss Sigil (T1), Boss Seal (T2), Boss Crest (T3).

Tier 1

AbilityBosses
FireCinder Warden, Cinderjack, Sootcaller
BleedingStalker of the Dunes, Sawdust Sal
Deep bleedingThe Harrower
RadiationToxic Sovereign
InfectionPlague Mother, Rotgut Ron
DazePickpocket Pete
ShockStatic Sam
Frostbite and slowFrostjaw Alpha

Tier 2

AbilityBosses
FireAsh Prophet, Ashmaw, Kilnmother
RadiationGlowworm Gus, Red Census
Deep bleedingHollow Hank
InfectionPlaguewife
DazeThe Unblinking
ShockMother Static
Frostbite and slowHoarfrost Harriet
KnockdownBulldozer Bill, Iron Colossus, Mudslide Moe
StunLast Warden
Leg sprainPothole Pete

Tier 3 (two effects each)

BossAbilities
Lil BanAnnazXFire
Lab Rat LarryRadiation and infection
Gravedigger GilDeep bleeding and infection
DavoghuaShock and stun
SreollaShock and daze
BigBenKnockdown and stun
Quarry KingKnockdown and cripple
The MileStun and arm sprain
Boomer BobIgnite and knockdown
Warden WrenShock and arm sprain

Ragnarok bosses

Ymir the Primordial Remnant, Skoll Sun-Chaser, Hati Moon-Hunter, Jormungandr the World Serpent, Nidhogg the Corpse-Chewer, and Surtr, Fire Giant of Muspelheim. Skoll, Hati, Jormungandr and Nidhogg also have Greater versions. They drop Ragnarok Spoils with unique weapons that hit harder than Ancient gear of the same type.

Hybrid Armor

Five medium armor sets, crafted at Odin’s Table. Each piece has 6 quality levels, following your Master Armor level (75 = Q1, 100 = Q6). Four pieces unlock the full-set bonus. The set bonus is the combined perks of its three classes, scaled by your lowest-quality piece.

Every set, by quality

QualityArmor per pieceMod slots
Q1192
Q219.72
Q320.43
Q421.13
Q521.84
Q622.55

Plate (chest) bonuses by quality

Other pieces carry their own share of each perk.

SetQ1Q6
Volundr’s Forgegear (Lumberjack, Farmer, Miner)Carry +1, stamina use -7%Carry +12, stamina use -37.5%
Gangleri’s Wayfarer (Preacher, Biker, Nomad)Health +3, carry +1Health +25, carry +12
Loki’s Guise (Nerd, Scavenger, Rogue)Light -7%, noise -4.2%, crouch speed +2.8%, enemies lose you slower +7%Light -37.5%, noise -25%, crouch speed +25%, +37.5%
Ullr’s Chase (Athletic, Raider, Ranger)Health +6Health +50
Vidar’s Silence (Enforcer, Commando, Assassin)+5% damage resist, light -7%, noise -4.2%, crouch speed +2.8%+5% damage resist, light -37.5%, noise -25%, crouch speed +25%

Quality 1 to 6 values rise in steps between those two (for example Wayfarer health: +3, 5, 8, 10, 13, 25).

Junk Turrets & Traps

Junk turrets roll quality 1 to 6, and a Q6 sits just under a Q1 of the next tier. Mk V does not scale with quality.

Junk turrets (damage per shot)

MarkQ1 to Q6 damageMagazineDurabilityRange
Mk II20 to 28100600 to 1,16422
Mk III60 to 77.91501,200 to 2,32832
Mk IV150 to 216.52202,400 to 4,85045
Mk V4003205,000 to 7,50060

Powered turrets

TurretMk IIMk IIIMk IVMk V
SMG turret90 dmg, 3,000 HP, 40 power, range 36250, 6,000 HP, 100 power, 44700, 12,000 HP, 200 power, 551,800, 25,000 HP, 320 power, 66
Heavy MG turret140, 4,000 HP, 60 power, range 50420, 8,000 HP, 150 power, 651,000, 16,000 HP, 250 power, 802,500, 32,000 HP, 400 power, 95
Shotgun turret25, 3,000 HP, 40 power, range 2070, 6,000 HP, 100 power, 26170, 12,000 HP, 200 power, 32420, 25,000 HP, 320 power, 38

Traps

TrapMk IIMk IIIMk IVMk V
Spike trap (no power)90 dmg, 600 HP300, 1,500 HP900, 4,000 HP2,500, 10,000 HP
Blade trap140 dmg, 2,500 HP, 60 power600, 5,000 HP, 150 power1,500, 10,000 HP, 250 power4,000, 25,000 HP, 400 power
Electric fence (damage per second for 4s)150, 4,000 HP, 200 power600, 8,000 HP, 320 power2,500, 20,000 HP, 500 power6,000, 40,000 HP, 700 power
Inventory
Bigger backpack, a search box, and container windows resized for 3.4.
Vac & Sort Crates
Name a crate [vac] and every 10 seconds it pulls up to 5 loot bags within 7 blocks. Name one [sort] and it sorts its contents.
Pull Commands
$pull takes items, or the ingredients for a recipe, from nearby storage.
Convoys & Supply Drops
Supply drops arrive with escorts. Convoys are led by a Convoy Carrier.
Fate-Journals & Classes
Three journals roll 8 Blessings and 3 Burdens and can be re-read to reroll. Chapter 1 earns a Class Ticket.
Hel’s Bargain
A coin crafted for 5 Bronze at the workbench. It gives a 10-minute boon or a 5-minute curse.
Quality of life
Circle HUD, real game stage on the HUD, fall protection, and loot scaling stretched 4x.

Latest

  • Hybrid armor descriptions shortened and a 3.4 load error fixed.
  • SMG-5 damage fixed.
  • Junk turret quality tiers added.
  • Plaguewife boss glow cleaned up.
  • Container windows resized for 3.4.
  • Old USN recipes removed from crafting.
  • Loot scaling stretched 4x.

In the pack

Realm tiers, bosses, junk turrets, hybrid armor, inventory search, vac and sort crates, pull commands, convoys and supply drops.